3D Integration VFX Part 1 - 3D Integration Theory

3D integration VFX has long been an item on my tutorial plan, but it took a considerable amount of time to plan it out properly and finally get started

Since the topic of 3D integration is rather complex, I decided to break this tutorial up into a number of parts and today I will start by covering the theory of 3D integration.

3D Integration VFX Tutorial Part 1 - Theory

What is 3D Integration?

3D integration is a technique used for combining real live footage with virtual elements that were created, animated and rendered inside a 3D program.

Most modern television shows and films contain some sort of 3D integration effects, but depending on how well they are done, you may not even notice

3D integration is a complicated process, but can be used to create anything you can possibly imagine: from super slow motion 3D bullets to alien planets or strange creatures tearing down entire cities! If you can imagine it you can - theoretically - create the effect

3D Integration VFX Theory 1 - 3D Bullet

What Tools Do I Need?

The main obstacle for many people to create 3D integration effects is that you need to know a 3D program like 3D Studio Max, Maya or Cinema 4D. You also need to be a fairly competent user of the program, otherwise you might struggle with setting up the scene or rendering the individual passes you may require for a realistic composite.

3D Integration VFX Theory 2 - 3dsMax Multiple Passes

I myself have grown up using 3dsMax and - with the help of my brother Nils and some online tutorials - managed to complete all the steps involved in setting up a scene, pFlow particle systems and rendering everything piece by piece using the vRay renderer plug-in.

However, creating the 3D scene is just one part of a longer process to realistic looking 3D integration VFX that includes the following steps:


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7 Years Ago
February 25, 2013 @ 1:35 am
thank you for sharing, now i want element 3d
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7 Years Ago
February 25, 2013 @ 9:42 am
Element 3D is pretty awesome. I am planning to do a few tutorials on the plug-in very soon
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7 Years Ago
April 10, 2013 @ 9:52 pm
I prefer use cinema4d because of the dynamics,and pretty soon AF will come with a new c4d integration!
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Surfaced Studio@ Cristian
7 Years Ago
April 10, 2013 @ 11:26 pm
I'm a big fan of 3dsMax, but I'm curious to try out C4D once they package it with After Effects

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