I hope you will enjoy this (rather silly) take on this movie classic!
CreditsBesides Intel, this project would not have been possible without this awesome bunch of people:
The project required a lot of post-production work and I ended up spending almost an entire month working through the individual VFX shots. I had 23 VFX shots all up, each containing up to 30 layers in After Effects for different 3D background elements, action stock footage, lens flares and colour grading.
After I completed all the VFX shots, I moved on to the audio for the Indiana Jones short film. For big projects like this, I prefer doing my audio work in Steinberg Cubase. Cubase gives me much more flexibility and control than any software in the Adobe lineup.
Once both visuals and audio were completed, I brought everything back into Adobe Premiere Pro for last minute clean-up and the final export.
My first challenge was to import the 3D model of my head that my brother had made for me and turn it into fluid particles. As I was playing around with the setup and getting familiar with Houdini, I ended up rendering out a large number of weird looking 3D heads with differently sized particles.
From here I still had a long way to go to create the actual fluid simulation. I needed to keep the texture attached to the fluid surface and I had to melt the 3D head slowly so it didn't just all liquify in an instant.
I ended up calculating the fluid simulation with around 20 million particles, which took about 12 hours to simulate. The particles had to be extremely small to give the final result a fluid rather than a meta ball look. After simulation was completed, it took another 12 hours to render out the final images.
Creating this Indiana Jones fan film took a lot of effort. I had to learn an entirely new software tool, and not an easy one at that. I had lots of people help me shoot the footage over the course of a full day and my brother Nils was on instant-dial as my personal Houdini expert to help me whenever I got stuck.
Overall, it was a very rewarding and fun experience. I learnt a lot of new skills and techniques. I was able to add a lot of items to my list of mistakes to avoid for future projects. At the end though, what's most important are the people you share the experience with. And I am grateful to every single one of them. Thank you all so much! On to new adventures!